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If you are a new (<300 hours MP) player, however, your ideas probably wrong and you should try to follow the guide exactly and understand why the recommendations are what they are. All of the following are recommendations and can be ignored if you have a more specific idea of what you want to do.
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#WARGAME RED DRAGON GOOD DECKS HOW TO#
Learning how to employ these tools is, of course, up to the player.Įach section will cover the units you should bring, the units you can bring, and the units you should avoid in order to have the most balanced, "meta" unspec deck possible. All this means that unspec decks are probably the best choice for inexperienced players, as they provide the necessary tools to deal with almost any situation. However, the fact is that unspecs are the strongest deck type overall, due to their flexibility and relatively forgiving nature. This means that unspec has options, so a good unspec player will be able to create a situation that the spec player will be unable to deal with by themselves - Armored meets APILAS, Moto meets any tank over 100 pts, Airborne meets AA, Support meets aggression, etc.Ĭan skilled players make specs work? All the time. A properly built unspec can handle almost every tactical situation thrown at it, while spec'd ones are usually only good under a specific set of circumstances. There are no inherent weaknesses to a good unspec deck outside of coalitional ones. What this means is that in general, an unspec deck will win over a specialized one. Put the same deck in a different scenario, and it will get run over. Overspecialization breeds weakness, and though certain deck specs are extremely strong on certain maps or sectors, this is usually because some aspect of the terrain allows this deck to mitigate its weaknesses and play its strengths.
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To understand why, you must realize that specializations at their best are very specialized no shit and at their worst are horribly ineffective. You make a NORAD armored deck to go all Desert Storm on REDFOR and proceed to use it in every game as a learning tool. You're newish but have heard that some of these specs (Mech, Moto, Armored, etc) are somewhat viable, and tanks sound cool to you. You're making a new deck, and under the "Specializations" tab there's lots of fancy deck specs.
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